생각의 숲에서 길을 찾다
융합의 시대 아이디어 발상법
본서는 21세기 스마트한 세상에 따뜻한 인성과 창의 인재 양성을 위해 기획된 책이다.“생각의 숲에서 길을 찾다”책은 특히 저자가 찾아낸 시각적 사고와 언어 표현을 상호작용 시키는 학습과 훈련법은 창의적 사고력 향상과 더불어 창조적 발상의 기초가 되는 내용을 담고 있다. 4차 산업혁명시대를 맞아 갈피를 못 잡고 있는 교육계에 스스로 깨달음을 얻게 하는 등불과 같은 책으로 학생과 학부모, 교사 모두에게 필요한 책이다.
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출판사 리뷰
출판사 리뷰
가르치는 교육 환경을 벗어 던지고 스스로 깨닫고 학습할 수 있는 시간과 환경에 남주헌박사의 "생각의 숲에서 길을 찾다"는 생각을 하는 시간, 학습 할 수 있는 자료, 훈련할 수 있게 동기를 유발하는 책으로 볼 수 있다.
특히 생활 속 소재(신문·잡지)를 바탕으로 쉽고 재미있게 접근하여 점진적 창의적 사고력 증진시키는 최고의 효과를 볼 수 있다. 따뜻한 인성과 창의적 사고력을 갖춘 창의인재를 길러내는데 구조적으로 한계를 갖고 있지는 않는지? 척박한 토양과 오염된 환경, 곳곳에 많은 걸림돌을 만들어 놓고 창의인재를 원하지는 않는지? '생각의 숲'에서 길을 찾아보아야 할 시기이다.
기존의 감시·감독·관리·통제·규제 형태의 몸통형 관리 구조에서 창의적 인재 양성에는 고비용 저효율 환경이므로 격려·칭찬·포상·배려·여백 형태의 두뇌개발형 창의적 인재양성 환경으로 바뀌어야 한다.
인공지능(AI)기반 4차 산업혁명 시대에 창의성과 유연성을 바탕으로 새로운 가치를 찾아내는 혁신형 창의인재가 우대받는 시대가 되었다. 자신의 관심분야에 집중하고 창의적 아이디어로 새로운 것에 도전할 줄 아는 사람들이 인재상으로 변화하고 있다. 그래서 저자는 시간에 구속되고 사고에 자유를 줄 수 없고, 유연성이 경직되어 있는 교육 환경을 벗어 던져야 할 시간이며 생각의 숲에서 제3의 길을 만들어가야 할 때라고 말한다.
목차
목차
1. 미래 사회와 창의적 사고 ······················································
1) 새로운 길을 생각하며 ·······················································
2) 안전 지대가 없다 ·····························································
3) 창의적 사고의 길 ·····························································
4) 창조자로 가는 길 ·····························································
2. 창의적 사고의 숲 ·································································
1) 창의적 사고의 씨앗 ··························································
2) 창의적 사고의 환경 ··························································
3) 창의적 사고의 고민 ··························································
4) 창의적 사고의 장애 ·························································
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제2장 상상력과 표현력 키우기
1. 상상력 키우기 ·····································································
1) 사각형 형태 찾아보기 ·······················································
2) 생각 더 하기 ····································································
3) 다양한 문장 만들기 ··························································
4) 제한된 상황 속에서 표현하기 ············································
5) 한정된 단어에서 문장 만들기 ············································
6) 낱말 놀이와 문장 이어가기 ···············································
2. 표현력 키우기 ·····································································
1) 손가락으로 프린팅하기 ·····················································
2) 재미있는 대사(臺詞) 쓰기 ·················································
3) 시조의 종장 채우기 ··························································
4) 각색하기 ·········································································
5) 사라진 글 완성하기 ··························································
제3장 시각적 학습과 훈련하기
1) 텍스트에서 이미지로 ························································
2) 콜라주 기법 ·····································································
3) 섬네일 스케치하기 ···························································
4) 프로타즈(frottage) 기법 ·····················································
5) 그라타주(Grattahe) 기법 ···················································
6) 테칼코마니(decalcomania) 기법 ········································
7) 위장술(Camouflage) 익히기 ··············································
8) 일러스트레이션 해석하고 그리기 ·······································
제4장 오감으로 공감각능력 키우기
1. 감각 요소 증진하기 ··························································
1) 소리를 이미지로 바꾸기 ················································
2) 음악 듣고 글과 그림으로 바꾸기 ····································
3) 영상을 이미지로 표현하기 ············································
4) 조형 활동하기 ······························································
5) 의미 없는 그림 입체화하기 ···········································
6) 주름 진 종이에 의미부여하기 ········································
7) 몽타주(Montage) 꾸미기 ···············································
2. 형상화하기 ······································································
1) 점을 이용한 리듬감 표현하기 ········································
2) 곡선으로 운동감 표현하기 ············································
3) 의도적으로 불균형 만들기 ············································
4) 3D 도형 확장하기 ························································
5) 확대하고 축소하기 ·······················································
6) 더하고 빼기 ·································································
7) 형상화하기 ··································································
제5장 생각의 숲에서 길을 찾자
1. 생각의 숲 만들기 ·····························································
1) 아이디어 북 만들기 ······················································
2) 스크랩 북 만들기 ·························································
3) 조사 비교 분석표 만들기 ··············································
4) 시각화로 스케치 북 만들기 ···········································
5) 엉뚱한 발상과 두 번 생각하기 ·······································
2. 생각의 숲에서 길 만들기 ··················································
1) 공감각 능력 키우기 ······················································
2) 예술로 접근하기 ···························································
3) 융합학습 체험하기 ·······················································
4) 개척자 정신 ·································································
5) 신 교수-학습 모형
저자
저자
경희대학교 예술대학 초빙교수
서울시디자인지원센터 센터장
사) 한국디자인정책개발원 원장(前)
사) 창의인성문화교육협회 회장(現)
저서 ; 변화의 중심은 디자인이다(아트하우스출판사), 디자인&디자인=멀티디자인(도서출판 미학사) 외
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